(In fact, since we are using one of the compost mods, we rarely use hoes at all. I didn't see anything else obvious that would affect, but I didn't read the code very closely, nor did I do any testing. If you are happy without toolranks on hoes, maybe your tweak is fine. You might want to at least check out the changelog and see. Depends on why exactly those dependencies could not be satisfied. All I'm getting at is that there is a newer stable release, and it might help out what you are seeing. One I had been encountering had to do with dungeon loot, and that made it into issues, but I have no idea if that patch was included in this release or not. Yeah, I haven't read what all the bugfixes are. ) ThorfinnS Member Posts: 62 Joined: Mon 10:05 pm Mostly, minetest.log is pretty good at concatenating pretty much anything, converting variables as needed, but the first time you count on that, it won't work. (Putting "MYDEBUG" just helps you search for it in debug.txt) In this case, you could say something like,Ĭode: Select all minetest.log("MYDEBUG - tr=".tostring(tr))īut since you know it's uninitialized, you already know the answer. Re: minetest.log, just open pretty much any a (or most of the rest, for that matter) and search for "minetest.log" for an example. Or maybe easier, start with nothing and add until you get errors, since you will probably hit it at 3 mods. I'll leave it up to the kids.īy compartmentalize, in this context I mean if you end up with errors, remove mods until you get rid of the errors. Or maybe we will stick with the latest dev. I hadn't noticed the bugfix was released yesterday.
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